Difference between revisions of "Application/Examples"

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=Sheet=
 
=====[ Booster Gold: Powers ]=====
 
=====[ Booster Gold: Powers ]=====
FORCE FIELD
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FORCE FIELD<br>
 
Built into Booster's powersuit is a force field generator. The golden forcefield he can throw around himself and others is incredibly strong--it can take a direct punch from a foe like Doomsday and allow Booster to survive, although a blow of that strength will burn out the forcefield's power. It is generally used for form-fitting protection but does not prevent knock-back. Booster can also utilize it to ensnare others or to help in picking up otherwise unwieldy objects using the field's 'mass dispersal force'. The field can also absorb energy, recirculating and storing it in his suit, although there is a danger of overload. It grants him life-support for going deep undersea or into outer space.
 
Built into Booster's powersuit is a force field generator. The golden forcefield he can throw around himself and others is incredibly strong--it can take a direct punch from a foe like Doomsday and allow Booster to survive, although a blow of that strength will burn out the forcefield's power. It is generally used for form-fitting protection but does not prevent knock-back. Booster can also utilize it to ensnare others or to help in picking up otherwise unwieldy objects using the field's 'mass dispersal force'. The field can also absorb energy, recirculating and storing it in his suit, although there is a danger of overload. It grants him life-support for going deep undersea or into outer space.
  
FORCE BOLTS
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FORCE BOLTS<br>
 
Booster can fire powerful golden energy bolts from the blasters mounted on the wrists of his powersuit's gauntlets. He can generate blasts that range in power from a low-grade stun to potent enough to plow through solid concrete or tempered steel.
 
Booster can fire powerful golden energy bolts from the blasters mounted on the wrists of his powersuit's gauntlets. He can generate blasts that range in power from a low-grade stun to potent enough to plow through solid concrete or tempered steel.
  
VISOR
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VISOR<br>
 
Booster's visor has a HUD for targeting and threat-identification as well as aural communication. It is also a sensory amplification device, enhancing his hearing and granting him infra-red, ultraviolet and magnified vision.
 
Booster's visor has a HUD for targeting and threat-identification as well as aural communication. It is also a sensory amplification device, enhancing his hearing and granting him infra-red, ultraviolet and magnified vision.
  
FLIGHT RING
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FLIGHT RING<br>
 
Booster flies utilizing his Legion Flight Ring. His normal top speed is 250mph but in dire situations he can focus his will to push that speed much higher. The ring uses a techno-mental interface, which means Booster can summon it to his hand if it is close enough; it also means that if he gets knocked out, he stops flying. This can be awkward.
 
Booster flies utilizing his Legion Flight Ring. His normal top speed is 250mph but in dire situations he can focus his will to push that speed much higher. The ring uses a techno-mental interface, which means Booster can summon it to his hand if it is close enough; it also means that if he gets knocked out, he stops flying. This can be awkward.
  
SUPER STRENGTH
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SUPER STRENGTH<br>
 
Thanks to the microcircuitry woven into the mesh of Booster's costume, he can lift roughly 20 tons; double that, with effort. He could do more than this if he overloads the circuitry of his powersuit, with the risk of burnout or power failure.
 
Thanks to the microcircuitry woven into the mesh of Booster's costume, he can lift roughly 20 tons; double that, with effort. He could do more than this if he overloads the circuitry of his powersuit, with the risk of burnout or power failure.
  
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=====[ Booster Gold: Skills ]=====
 
=====[ Booster Gold: Skills ]=====
COMBAT
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COMBAT<br>
 
Booster is somewhat facile with fisticuffs, although his form of combat tends to rely on his strength and skill as an athlete. He makes do with solid punches and tackles. He is particularly good at throwing things at other things.
 
Booster is somewhat facile with fisticuffs, although his form of combat tends to rely on his strength and skill as an athlete. He makes do with solid punches and tackles. He is particularly good at throwing things at other things.
  
ACTOR
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ACTOR<br>
 
Booster may not be Sir Laurence Olivier, but he can act well enough to land paying roles. What he lacks in thespian skills is made up for by his telegenic looks.
 
Booster may not be Sir Laurence Olivier, but he can act well enough to land paying roles. What he lacks in thespian skills is made up for by his telegenic looks.
  
BUSINESS ACUMEN
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BUSINESS ACUMEN<br>
 
Booster has a knack for business and management. Not all of his ideas are successful ones, but he knows how to raise and sustain a corporation and even turn a profit.
 
Booster has a knack for business and management. Not all of his ideas are successful ones, but he knows how to raise and sustain a corporation and even turn a profit.
  
ATHLETE
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ATHLETE<br>
 
Booster was a star football player, in excellent physical condition from years of training. In his own time he was considered one of the greatest quarterbacks to ever play the game.
 
Booster was a star football player, in excellent physical condition from years of training. In his own time he was considered one of the greatest quarterbacks to ever play the game.
  
SPOKESMODEL
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SPOKESMODEL<br>
 
Booster is more than willing and able to pimp himself out to corporations and sponsors, using his hero credibility, charisma and good looks to hawk their wares.
 
Booster is more than willing and able to pimp himself out to corporations and sponsors, using his hero credibility, charisma and good looks to hawk their wares.
  
FUTURE EDUCATION
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FUTURE EDUCATION<br>
 
Booster's 25th century college education gives him some advantages over someone with an average education in the 21st century. His history Major (with a focus on superheroics in the 20th and 21st centuries) can come in handy.
 
Booster's 25th century college education gives him some advantages over someone with an average education in the 21st century. His history Major (with a focus on superheroics in the 20th and 21st centuries) can come in handy.
  
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=====[ Booster Gold: Resources ]=====
 
=====[ Booster Gold: Resources ]=====
TRUE BROMANCE
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TRUE BROMANCE<br>
 
Booster has a best friend; that friend is Ted Kord, a.k.a. the Blue Beetle. Booster would take a bullet for Ted without a second thought. In fact, if he had the capability to do so he would gladly warp time, space and history just to save his beloved pal's life. Blue and Gold may indulge in light-hearted banter and get into trouble fairly regularly, but beneath the Martin and Lewis antics is a deep and unbreakable bond.
 
Booster has a best friend; that friend is Ted Kord, a.k.a. the Blue Beetle. Booster would take a bullet for Ted without a second thought. In fact, if he had the capability to do so he would gladly warp time, space and history just to save his beloved pal's life. Blue and Gold may indulge in light-hearted banter and get into trouble fairly regularly, but beneath the Martin and Lewis antics is a deep and unbreakable bond.
  
 
Since Ted is a mechanical and electronics genius, Booster is forever running to him for assistance in fixing and tuning up his power suit components as well as Skeets.
 
Since Ted is a mechanical and electronics genius, Booster is forever running to him for assistance in fixing and tuning up his power suit components as well as Skeets.
  
JUSTICE LEAGUE
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JUSTICE LEAGUE<br>
 
Booster Gold has access to some of the resources available to the Justice League members.
 
Booster Gold has access to some of the resources available to the Justice League members.
  
RESIDENCE
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RESIDENCE<br>
 
Booster has an adequate apartment in Metropolis. It isn't a penthouse, but it is high enough to have a decent view that is not completely blocked by other skyscrapers.
 
Booster has an adequate apartment in Metropolis. It isn't a penthouse, but it is high enough to have a decent view that is not completely blocked by other skyscrapers.
  
GOLDSTAR INC.
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GOLDSTAR INC.<br>
 
Booster started the company, Goldstar Inc., as a way to promote himself in every possible venue. He is having fair to middling success so far, hooking up with acting and modelling contracts and is able to bring in enough money to subsist.
 
Booster started the company, Goldstar Inc., as a way to promote himself in every possible venue. He is having fair to middling success so far, hooking up with acting and modelling contracts and is able to bring in enough money to subsist.
  
POWERSUIT
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POWERSUIT<br>
 
Booster Gold has an advanced microcircuitry-powered combat suit that he controls via a techno-biological interface. It is lightweight and flexible and very durable. When not powered up it can withstand being shot by bullets, although this is still very painful to the wearer. The suit can take quite a lot of physical damage and continue to function.
 
Booster Gold has an advanced microcircuitry-powered combat suit that he controls via a techno-biological interface. It is lightweight and flexible and very durable. When not powered up it can withstand being shot by bullets, although this is still very painful to the wearer. The suit can take quite a lot of physical damage and continue to function.
  
SKEETS
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SKEETS<br>
 
A BX9 security robot and docent at the Metropolis Space Museum in the 25th century, Skeets was brought back in time by Booster Gold. Thanks to Skeets' enormous historical database, he is able to feed Booster information on disasters before they happen, allowing Booster to zoom in to help save the day. He is able to fly, assimilate information and access the 'net for quick data access. He can also fire low-level energy blasts to incapacitate average individuals and is equipped with holo-projectors and scanners. When necessary, Skeets can use an emergency over-ride to interface with Booster's power suit. Roughly the same size and shape as a golden football with fins, he acts as a valet droid for Booster and never hesitates to volunteer comments on any situation.
 
A BX9 security robot and docent at the Metropolis Space Museum in the 25th century, Skeets was brought back in time by Booster Gold. Thanks to Skeets' enormous historical database, he is able to feed Booster information on disasters before they happen, allowing Booster to zoom in to help save the day. He is able to fly, assimilate information and access the 'net for quick data access. He can also fire low-level energy blasts to incapacitate average individuals and is equipped with holo-projectors and scanners. When necessary, Skeets can use an emergency over-ride to interface with Booster's power suit. Roughly the same size and shape as a golden football with fins, he acts as a valet droid for Booster and never hesitates to volunteer comments on any situation.
  
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=====[ Booster Gold: Specials ]=====
 
=====[ Booster Gold: Specials ]=====
THE FUTURE
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THE FUTURE<br>
 
Booster Gold is from the future! How cool is that? Although there are some gaps in his knowledge (and in Skeets' database) with regards to the 21st century, this affords Booster an almost prescient ability at times. He also notices when recorded history--history to him, at least--suddenly diverges from its original path.
 
Booster Gold is from the future! How cool is that? Although there are some gaps in his knowledge (and in Skeets' database) with regards to the 21st century, this affords Booster an almost prescient ability at times. He also notices when recorded history--history to him, at least--suddenly diverges from its original path.
  
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=====[ Booster Gold: Flaws ]=====
 
=====[ Booster Gold: Flaws ]=====
TECHNOLOGY
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TECHNOLOGY<br>
 
Booster has no innate superpowers and relies on technology to perform superhuman feats. His ring can be removed. His powersuit is resiliant but can be drained of power, overloaded or even damaged if attacks get through his powered-up defenses.
 
Booster has no innate superpowers and relies on technology to perform superhuman feats. His ring can be removed. His powersuit is resiliant but can be drained of power, overloaded or even damaged if attacks get through his powered-up defenses.
  
REPUTATION
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REPUTATION<br>
 
It may not be entirely true or fair, but Booster has a reputation for being selfish, shallow, dim-witted and arrogant. His glory-seeking and love for money is frowned upon by other heroes.
 
It may not be entirely true or fair, but Booster has a reputation for being selfish, shallow, dim-witted and arrogant. His glory-seeking and love for money is frowned upon by other heroes.
  
SCHEMER
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SCHEMER<br>
 
Booster has a propensity for coming up with bids for fame and/or moneymaking schemes. Some of his ideas are good, but too often they are baroque constructs that lead him straight into trouble. Despite this, he continues to brainstorm new plans.
 
Booster has a propensity for coming up with bids for fame and/or moneymaking schemes. Some of his ideas are good, but too often they are baroque constructs that lead him straight into trouble. Despite this, he continues to brainstorm new plans.
  
OVERCONFIDENCE
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OVERCONFIDENCE<br>
 
Being the most handsome, talented, athletic and brilliant hero around is a burden, but one that Booster is willing to bear. He does not question his true capabilities as often as he ought and he charges into the fray, ready to kick butt--and as a result, sometimes seriously gets his butt kicked.
 
Being the most handsome, talented, athletic and brilliant hero around is a burden, but one that Booster is willing to bear. He does not question his true capabilities as often as he ought and he charges into the fray, ready to kick butt--and as a result, sometimes seriously gets his butt kicked.
  
PRANKSTER
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PRANKSTER<br>
 
Booster has a playful side that other heroes do not always appreciate. Little jokes and pranks are practically a public service. They ought to lighten up and laugh more!
 
Booster has a playful side that other heroes do not always appreciate. Little jokes and pranks are practically a public service. They ought to lighten up and laugh more!
  
GLORY HOUND
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GLORY HOUND<br>
 
Who deserves fame more than Booster? No one! Just as valuable as money, fame is a prize that Booster is forever seeking. This can sometimes backfire on him, as other heroes may resent him trying to hog the limelight, or when his tactics are more complex than they need to be because he detects a great photo opportunity in the making.
 
Who deserves fame more than Booster? No one! Just as valuable as money, fame is a prize that Booster is forever seeking. This can sometimes backfire on him, as other heroes may resent him trying to hog the limelight, or when his tactics are more complex than they need to be because he detects a great photo opportunity in the making.
  
GREEDY
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GREEDY<br>
 
Booster has a deep seated need to make money. Lots and lots of money. While he would never purposely endanger a citizen or double-cross a friend, monetary greed is a major motivating factor in his life.
 
Booster has a deep seated need to make money. Lots and lots of money. While he would never purposely endanger a citizen or double-cross a friend, monetary greed is a major motivating factor in his life.
  
RATS
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RATS<br>
 
Horrible huge feral rats. Ugh! Booster is mildly phobic of these, especially the nasty enormous sort you can find in Gotham slums and by the docks.
 
Horrible huge feral rats. Ugh! Booster is mildly phobic of these, especially the nasty enormous sort you can find in Gotham slums and by the docks.
  
DAMES
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DAMES<br>
 
Ooh. Girls. The presence of attractive women can be very distracting to Booster, as well as have a noticeable impact on his I.Q. Where he's from, equality of the sexes is a given, but pretty women still boggle his brain.
 
Ooh. Girls. The presence of attractive women can be very distracting to Booster, as well as have a noticeable impact on his I.Q. Where he's from, equality of the sexes is a given, but pretty women still boggle his brain.
  
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Being a reserve (very much in reserve) member of the Justice League, Booster has occasionally managed to help more high-profile heroes with world-threatening issues. Not that they always notice. Leave it to Mordru to be a huge limelight-stealer. No one seems aware that Booster Gold is completely capable of saving the world from things like portable black holes, if he's given at least four or five chances and a running start at it.
 
Being a reserve (very much in reserve) member of the Justice League, Booster has occasionally managed to help more high-profile heroes with world-threatening issues. Not that they always notice. Leave it to Mordru to be a huge limelight-stealer. No one seems aware that Booster Gold is completely capable of saving the world from things like portable black holes, if he's given at least four or five chances and a running start at it.
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=====Personality for Booster Gold=====
 
=====Personality for Booster Gold=====

Latest revision as of 09:30, 11 February 2012