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		<id>http://marrowproductions.com/Twisted/wiki/index.php?action=history&amp;feed=atom&amp;title=%40lock</id>
		<title>@lock - Revision history</title>
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		<updated>2026-08-10T10:42:08Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://marrowproductions.com/Twisted/wiki/index.php?title=@lock&amp;diff=5924&amp;oldid=prev</id>
		<title>Marr0w: Created page with &quot;&lt;code&gt;@lock &lt;object&gt;=&lt;key&gt;&lt;/code&gt; ---- Permissions: !GUEST  Locks &lt;object&gt; to a specific key(s). &lt;object&gt; can be specified as &lt;name&gt; or #&lt;number&gt;, or as 'me' or 'here'.  Boole...&quot;</title>
		<link rel="alternate" type="text/html" href="http://marrowproductions.com/Twisted/wiki/index.php?title=@lock&amp;diff=5924&amp;oldid=prev"/>
				<updated>2015-05-11T03:36:59Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;code&amp;gt;@lock &amp;lt;object&amp;gt;=&amp;lt;key&amp;gt;&amp;lt;/code&amp;gt; ---- Permissions: !GUEST  Locks &amp;lt;object&amp;gt; to a specific key(s). &amp;lt;object&amp;gt; can be specified as &amp;lt;name&amp;gt; or #&amp;lt;number&amp;gt;, or as &amp;#039;me&amp;#039; or &amp;#039;here&amp;#039;.  Boole...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;code&amp;gt;@lock &amp;lt;object&amp;gt;=&amp;lt;key&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Permissions: !GUEST&lt;br /&gt;
&lt;br /&gt;
Locks &amp;lt;object&amp;gt; to a specific key(s). &amp;lt;object&amp;gt; can be specified as &amp;lt;name&amp;gt; or #&amp;lt;number&amp;gt;, or as 'me' or 'here'.  Boolean expressions are allowed, using '&amp;amp;' (and), '|' (or), '!' (not), and parentheses ('(' and ')') for grouping.  To lock to a player, prefix their name with '*' (ex. '*Igor').  A key may be a player, an object, or 'property:value'. You can only @lock objects that you control.&lt;br /&gt;
&lt;br /&gt;
The purpose of a lock varies depending on what the object is that it is being set on:&lt;br /&gt;
{| width=500&lt;br /&gt;
|+&lt;br /&gt;
|Player||Prevents from robbing pennies from that player.&lt;br /&gt;
|-&lt;br /&gt;
|Thing||Prevents from picking up the thing.&lt;br /&gt;
|-&lt;br /&gt;
|Exit||Prevents from using the exit or passing through it.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When someone tries to do something but does not pass the @lock on it for the given circumstances, they are shown the contents of the object's &lt;br /&gt;
@fail field, and everyone else in the room is shown the contents of that object's @ofail field.&lt;br /&gt;
&lt;br /&gt;
See: [[Keys|KEYS]], [[@ofail|@OFAIL]], [[@fail|@FAIL]]&lt;br /&gt;
{{Navbox/MUCK_Commands}}&lt;br /&gt;
[[Category:MUCK_Commands]]&lt;/div&gt;</summary>
		<author><name>Marr0w</name></author>	</entry>

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