@set

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@set <object> = [!] <flag> -or-
@set <object> = <property>: [ <string> ] -or-
@set <object> = <property>: -or-
@set <object> = <property>:[^<number>]
@set <object> =:
&<property> <object>[=<string>]


Permissions:
!GUEST - To use on own objects.
W2 Wizard - To use on other's objects.

@set can modify flags, add properties to an object, or remove properties from an object.

By typing '@set <object> =[!]<flag>, you may set flags on objects. The permissions from flag to flag varies in terms of what it can be set on, and by who. Refer to the individual flag entries for details. To remove a flag, insert the ! mark before the flag name. The flags settable in ProtoMUCK are:

DARK/DEBUG, STICKY/SILENT/SETUID, ABODE/AUTOSTART/ABATE, HAVEN/HARDUID/HIDE, JUMP_OK, LINK_OK/LIGHT, BUILDER/BOUND, ZOMBIE/PUPPET, XFORCIBLE, VEHICLE/VIEWABLE, QUELL, GUEST, LOGWALL, MUFCOUNT, PROTECT, ANTIPROTECT, PARENT/PROG_DEBUG, HIDDEN, NO_COMMAND, EXAMINE_OK, MOBILE/OFFER, MUCKER 1 through 3, and WIZARD 1 through 4

@set <object>=<property>: Clears that property from the object.
@set <object>=<property>:<string> Sets that property with that string.
@set <object>=<property>:^<number> Sets that property with that number as int.
@set <object>=:clear Clears all the props from that object.
&<property> <object>=<string> Same as '@set <object>=<property>:<string>
&<property> <object> Same as '@set <object>=<property>:

See: PROP TYPES

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