Difference between revisions of "Twisted MUCK Rules and Regulations/Hell Rules and Policies"

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Character death is an additional option which is allowed to prevent a character from falling from the grid all together upon its demise. While this is a part of what led to the creation of the Hell regions, this does not mean your character is immortal, nor does it mean that your character can not go on to a Heaven-style region. However, as a general rule of thumb, we will likely NOT be creating any Heaven-regions for the reasons already discussed above plus any locations worthy enough of being called a Heaven-region could just as easily be made into its own world rather than the end-all destination for the good natured souls of all of Twisted.
 
Character death is an additional option which is allowed to prevent a character from falling from the grid all together upon its demise. While this is a part of what led to the creation of the Hell regions, this does not mean your character is immortal, nor does it mean that your character can not go on to a Heaven-style region. However, as a general rule of thumb, we will likely NOT be creating any Heaven-regions for the reasons already discussed above plus any locations worthy enough of being called a Heaven-region could just as easily be made into its own world rather than the end-all destination for the good natured souls of all of Twisted.
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===Hell's Currency & Bartering for Souls===
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Each soul brought to Hell has a coin minted in their name. The value of the coin is equal to the amount of sin that person has on their soul. Typically they are given a punishment after arriving and must serve that punishment until the weight is worked off. This might be some form of hellish torture or servitude of one type or another. If the coin's value is low enough the soul can go free. However, if a damned soul can claim the soul of another - the new soul can stand in the prior's place. This is what leads to humans becoming Demons.
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If that new soul is let loose, it can be ordered to maim and kill for its coin holder. In these situations anyone corrupted or sent to Hell as a result of that damned soul becomes a damned soul as well. It skips the punishment queue at the [[Johnny C|Lord of Retributions]] and is immediately claimed by the original coin holder.
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The coins for the souls which are judged by the Lord of Retributions go immediately to the [[:Category:Hell Council|Council of Hell]] and are used as they see fit. If necessary one can barter at the coin mint to exchange a soul for another of equal or lesser value so long as it does not already exist in the private collection of another Demon, Nephilim, or Archon.
  
 
===The Council of Hell===
 
===The Council of Hell===
Hell has its own Council, much like that of Twisted. The exception is that Hell’s council members are not chosen by a council leader, but in fact are given their positions once the character has killed an existing member. Because of this the Hell Council members are considered to be some of the most powerful characters in Hell. This also means that if you should challenge one of them, do not be surprised if they pull off some amazing attack from which there is no running away from or dodging. In other words, CHALLENGE THEM AT YOUR OWN RISK! These characters are in place for TP purposes and often their actions will lead to various characters on the muck being ‘pushed’ into the direction of larger RP events which normally don’t have any advanced warning behind them. Allowing non-staff onto the Council is therefore something which is not going to be an easy feat. It’s not impossible, but if that’s your only goal, you might want to reconsider the direction you want your character to follow.
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Hell has its own Council, much like that of Twisted. The exception is that Hell’s council members are not chosen by a council leader, but in fact are given their positions once the character has killed an existing member. Because of this the Hell Council members are considered to be some of the most powerful characters in Hell. This also means that if you should challenge one of them, do not be surprised if they pull off some amazing attack from which there is no running away from or dodging. In other words, CHALLENGE THEM AT YOUR OWN RISK! These characters are in place for TP purposes and often their actions will lead to various characters on the muck being 'pushed' into the direction of larger RP events which normally don't have any advanced warning behind them. Allowing non-staff onto the Council is therefore something which is not going to be an easy feat. It's not impossible, but if that’s your only goal, you might want to reconsider the direction you want your character to follow.
 
 
 
 
===Cenobites===
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===Cenobites & Cenobite Hierarchy===
The Cenobites are the police force in Hell. If someone who is alive enters the realms of Hell, they are immediately alerted. Their involvement is based solely on how much of a challenge the invading soul provides. In other words, a low-key, low-power character will probably be ignored but a well-known or influential power-house will immediately be sought. There are no exceptions to this rule. If a high powered living character enters Hell and is not immediately hunted down, there is a very good reason for it. Living Souls in Hell are often also "volunteered" to become new Cenobites. This involves very uncomfortable and graphic scenes of torture and mutilation. Remember what region this is, after all. The best advice is to avoid Hell until you're dead.
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The Cenobites where once humans who where tortured for their deeds in life and changed into horrific monstrosities who only believe in pleasure caused by extreme suffering. This makes them the perfect candidates for keeping law and order in the realms of Hell, preventing souls from escaping out of fear while having the power to drag even the strongest of creatures back to Hell if fear itself wasn't enough to keep them in line. Cenobites primarily exist to bring the unclean non-humanoids (living or not) to the Elder God Leviathan as nourishment. Only sin-heavy '''living''' souls can be turned into Cenobites leaving them roaming the planes of Hell seeking new recruits who slip through the cracks. This is why they had the Lament Configurations created for them to bring them new souls more easily by luring them out of the living world.
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There's no point to a power struggle within the ranks of the Cenobites. As each one has the ability to create more of it's kind from captured living souls, each must obey the orders of the generation before it. This means that if there where any desire within the organization beyond the quest for knowledge and suffering, one would have to kill all those of the generation before it in order to gain any position amongst the ranks. As it stands only the most powerful Cenobite stands at the top, [[Xipe Totec]] also known as "The Hell Priest," "The Flayed One," or most commonly "Pinhead."
  
 
===Escaping Hell===
 
===Escaping Hell===

Revision as of 00:55, 9 August 2020

Death & The Afterlife: Hell's Rules and Policies

The following rules apply only to characters who are “dead” or to those who reside in the regions referred to as Hell.


Heaven

The staff of TwistedMUCK have decided the best policy regarding Heavenly areas is to avoid them entirely. Heaven is generally considered to be a location where God(s) and angels reside and where everyone who travels there are filled with happiness or content and as such would not want to leave of their own volition. Besides the philosophical reasons we would like to avoid mapping these locations out in any fashion, RP in these locations tend to be very dry and dull and RPing as God-tier characters is not something we encourage outside of plot specific functions. We are open to small splinter areas for very specific plots that must first be approved but otherwise please avoid the concept of Heaven as a location in scenes. Talking about it is fine.


Hell

Hell is defined as any location dealing with the afterlife or the paranormal such as ‘The Other Side’, ‘The Underworld’, or locations of demonic possession such as the UAC Mars/Phoebus/Deimos bases. Cemeteries, the area known only as “The Waiting Room”, Churches, or Johnny’s basement are considered neutral locations which are not covered by these or Twisted’s Rules. The denizens which preside over those locations are the final say in those situations.   While characters may specifically be created for the Hell regions, any character can find means of entering them if certain criteria are met, please speak to a member of staff before attempting any of these on your own. These include, but are not limited to  

  • The use of Puzzle Boxes (aka Lament Configurations)
  • Hell Gates (Staff approved ones only)
  • Magical Portals (Such as those created using spell books or sacrifices)
  • The Hell Door in the Waiting Room (and passage on the River Styx)
  • Character death

Character death is an additional option which is allowed to prevent a character from falling from the grid all together upon its demise. While this is a part of what led to the creation of the Hell regions, this does not mean your character is immortal, nor does it mean that your character can not go on to a Heaven-style region. However, as a general rule of thumb, we will likely NOT be creating any Heaven-regions for the reasons already discussed above plus any locations worthy enough of being called a Heaven-region could just as easily be made into its own world rather than the end-all destination for the good natured souls of all of Twisted.

Hell's Currency & Bartering for Souls

Each soul brought to Hell has a coin minted in their name. The value of the coin is equal to the amount of sin that person has on their soul. Typically they are given a punishment after arriving and must serve that punishment until the weight is worked off. This might be some form of hellish torture or servitude of one type or another. If the coin's value is low enough the soul can go free. However, if a damned soul can claim the soul of another - the new soul can stand in the prior's place. This is what leads to humans becoming Demons.

If that new soul is let loose, it can be ordered to maim and kill for its coin holder. In these situations anyone corrupted or sent to Hell as a result of that damned soul becomes a damned soul as well. It skips the punishment queue at the Lord of Retributions and is immediately claimed by the original coin holder.

The coins for the souls which are judged by the Lord of Retributions go immediately to the Council of Hell and are used as they see fit. If necessary one can barter at the coin mint to exchange a soul for another of equal or lesser value so long as it does not already exist in the private collection of another Demon, Nephilim, or Archon.

The Council of Hell

Hell has its own Council, much like that of Twisted. The exception is that Hell’s council members are not chosen by a council leader, but in fact are given their positions once the character has killed an existing member. Because of this the Hell Council members are considered to be some of the most powerful characters in Hell. This also means that if you should challenge one of them, do not be surprised if they pull off some amazing attack from which there is no running away from or dodging. In other words, CHALLENGE THEM AT YOUR OWN RISK! These characters are in place for TP purposes and often their actions will lead to various characters on the muck being 'pushed' into the direction of larger RP events which normally don't have any advanced warning behind them. Allowing non-staff onto the Council is therefore something which is not going to be an easy feat. It's not impossible, but if that’s your only goal, you might want to reconsider the direction you want your character to follow.  

Cenobites & Cenobite Hierarchy

The Cenobites where once humans who where tortured for their deeds in life and changed into horrific monstrosities who only believe in pleasure caused by extreme suffering. This makes them the perfect candidates for keeping law and order in the realms of Hell, preventing souls from escaping out of fear while having the power to drag even the strongest of creatures back to Hell if fear itself wasn't enough to keep them in line. Cenobites primarily exist to bring the unclean non-humanoids (living or not) to the Elder God Leviathan as nourishment. Only sin-heavy living souls can be turned into Cenobites leaving them roaming the planes of Hell seeking new recruits who slip through the cracks. This is why they had the Lament Configurations created for them to bring them new souls more easily by luring them out of the living world.

There's no point to a power struggle within the ranks of the Cenobites. As each one has the ability to create more of it's kind from captured living souls, each must obey the orders of the generation before it. This means that if there where any desire within the organization beyond the quest for knowledge and suffering, one would have to kill all those of the generation before it in order to gain any position amongst the ranks. As it stands only the most powerful Cenobite stands at the top, Xipe Totec also known as "The Hell Priest," "The Flayed One," or most commonly "Pinhead."

Escaping Hell

It -is- possible to escape the regions of Hell, and in fact this is often encouraged by the members of its Council. However, for a character which is not working directly for the Council or an equally high standing Hell Denizen this is very difficult. One must either have a very high understanding about the creation of portals and how to use them, or they must find an unguarded passage ICly and try to sneak out and remain unnoticed. Characters caught outside of Hell WILL be monitored by the Cenobites who will take the first opportunity to come and reclaim them if your character should brag about having been in Hell. Thusly, IF you escape be sure to avoid any portals to Hell. If a Cenobite drags you back you will be placed into the Labyrinth in the depths of Hell as punishment where upon you will be trapped until someone can guide you back out.

Hell Taint

Being in Hell causes a character’s soul to taint. In other words they are around such concentrated chaos and darkness that it stains their souls and in extreme cases will causes a character’s alignment to shift. This taint cannot be removed by any normal means. Characters who are in Hell for -any- extended amount of time should reflect this in their descriptions as this taint can be felt by ANYONE who can sense darkness or who can see into the astral plane. Deceased characters are ESPECIALLY vulnerable to this.

The Lower Regions of Hell

The deeper into Hell you go, the harder it is get around freely. The lowest regions are heavily guarded and only intended for use in TP events or by Council Members. In other words, if your caught there ICly - you will be punished.

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