Artanis

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Background

Artanis is a relatively young Protoss. A member of a highly advanced race of psionic humanoids which live in their home-world of Auir. During the Great War and first invasion of the Zerg, an all consuming species of monsters, Artanis was given the position of Exectuor.This is essentially being the general of a portion of the Protoss Armada. His mentor, Tassadar, had apparently defected the Protoss and it was now up to Artanis to defend his race and redeem the honor of his teacher. Artanis' first success was in the defense of the city of Antioch which cemented his position as the youngest Executor in the Protoss army. However, Tassadar had not defected as most of the Protoss were inclined to believe. In reality he was attempting to strike at the leader of the Zerg, the Overmind.

Despite his attempts to persuade him otherwise, Artanis was unable to convince his mentor Tassadar to not go through his plan.He intended to crash his main capital ship into the Overmind, thus destroying it and with it the Zerg threat once and for all.

Much to young Artanis' dismay, Tassadar's efforts were for naught. The Overmind simply regenerated and continued the rampage of the swarm.

After Tassadar's death, Artanis was appointed Praetor and oversaw the evacuation of Auir to Shakuras. Tassadar had at the very least forged new allegiances with Terran fleets and the wayward brothers of the Protoss, the Dark Templars. Using the Dark Templars' homeworld as refugee, most of the population of Auir was translated to the other planet where they could at least rethink their strategies.

It was decreed that in order to fully eliminate the Zerg, the Protoss would have to combine both energies of High and Dark Templar. In order to do so, they'd need two ancient crystals lost in the prior Protoss civil war.

Artanis was appointed with the task of retrieving them, and though successful, many sacrifices were done to do so. In his absence, Aldaris had instigated a civil war that put the Dark Templars against the High Templars once again. Artanis put an end to that but lost both the Dark Templar Matriarch and Aldaris in the process.

Fortunately, the crystals had finally been secured, and with their combined power the Protoss were able to eliminate all Zerg life forms from Shakuras.

With no real leader left for the Protoss, young Artanis was given the highest rank possible, Hierarch of the Protoss forces. Artanis sought to finally unite all his people as they had been divided along the centuries of constant in fighting. He knew, as his mentor had taught him, that a fractured people could not thrive.

With his leadership, he succeeded in uniting the High and Dark Templars, reconciled with the Purificators; fallen Protoss being given new robotic bodies. He even made a truce pact with the Tal'darim, considered by Protoss to be madmen and heretics, made strong alliances with the Terran Dominion through James Raynor and, ironically, stood in friendly footing with the Queen of Blades and new leader of the Zerg.

In terms of skills, abilities and personality, Artanis is a usual one for a Protoss. The Protoss value tradition and their culture above all else and tend to forsake their own personality, preferring to work as a group. While Artanis adhere to this values there is a 'quirkiness' to him that is not exhibited in most other Protoss. It may be due to his relative youth, or more than likely, because he's had far more interaction with other races than the average Protoss.

Artanis is inquisitive, curious, ever questioning his surroundings, which goes against the Protoss teachings of simply following orders and have faith in the Khala. This has serve him well in becoming a grand leader, perhaps the greatest leader the Protoss had ever seen, for it was him who has come closest to uniting their fractured race under one banner. However, it still leaves him the subject of much scrutiny as Protoss value diligence and honor over other attributes that are considered inefficient. As a Terran once put it when interacting with Artanis, the young Protoss can come off as being a bit of a nerd.

That is not to say that he is harmless however. To be fair, there are better Protoss warriors out there that rank higher than Artanis in combat such as; Fenix the previous Praetor and his subordinate Selendis to name a few. And yet, what Artanis lacks in strength and experience he makes up in craftiness and sheer tenacity. His fighting style is very unorthodox as he takes values from many different cultures, including even the Terran and the Zerg. Further more he often tinkers with Protoss equipment and thus has the best Psi blades and the best shield battery known to the race as he custom made them to fit him. Artanis has been known for fighting for days on end without showing signs of exhaustion.

Notes

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