I've said previously that I had considered making a new board that works with all the games in the core series. I've been mentally toying with some ideas and came up with the below list. Right now these are just thoughts with a couple ideas
Goals:
- Compatibility with all core games (Khufu is likely an exception). This means you'll require a copy of a core game to make use of the board/variant rules since you will still need cards, components, etc.
- Revamp movement mechanics (most modern games forgo role-to-move).
- Route choices, including some one-way paths to ensure landing in the black hole is possible.
- More robust interaction mechanics that apply to all games.
- Redevelop key powers, including minor keys (aka, minor powers...some persistent). Existing powers would still be present in some form.
- Thematically, the center of the board would look like a graveyard with the different regions being Harbinger-themed. Sewers will likely be distinct regions.
Stretch Goals
- Assymetric player powers. I have an idea for how this may work, but that doesn't mean it will pan out properly.
- More triggered spaces (like opening the black hole)
- Integrate mechanics from all games
Thoughts? Have an idea you'd like to see? I'd love to hear about them.