Difference between revisions of "Characters"

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Subsequent players of an FC are encouraged to start their play where the previous player left off.  It's helpful to read the previous player's logs, and speak with connected characters.  If you have any particular concerns about the previous player(s), please talk to Staff.  We understand that some elements can be difficult to pick up and play, like romantic entanglements and close friendships. While a 'soft reset' is certainly possible, we encourage players to consider compromises that move the story -forward-, rather than backwards.  For example, an amicable (or not!) breakup, argument, or absence of some sort leading into the present day.
 
Subsequent players of an FC are encouraged to start their play where the previous player left off.  It's helpful to read the previous player's logs, and speak with connected characters.  If you have any particular concerns about the previous player(s), please talk to Staff.  We understand that some elements can be difficult to pick up and play, like romantic entanglements and close friendships. While a 'soft reset' is certainly possible, we encourage players to consider compromises that move the story -forward-, rather than backwards.  For example, an amicable (or not!) breakup, argument, or absence of some sort leading into the present day.
  
DCAM is not a "Year One" game.  While some characters may be ideally suited to such an adaptation, perhaps due to absence in the AU or the simple appeal of starting from scratch, players are under no impetus to start a character 'over' simply because they are being adapted from mainline DC.  In many cases, a character's career and history may be adapted in part or in full, for example when dealing with the elder members of the Justice Society.  Characters who have received massive or temporary upgrades in power or equipment of great power will almost always be expected to start play without these upgrades, and in many cases they will be limited to TP use if they are adapted at all.
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DCAM is not a "Year One" game.  While some characters may be ideally suited to such an adaptation, perhaps due to absence in the AU or the simple appeal of starting from scratch, players are under no impetus to start a character 'over' simply because they are being adapted from mainline DC.  In many cases, a character's career and history may be adapted in part or in full, for example when dealing with the elder members of the Justice Society.  Characters who have received massive or temporary upgrades in powers or items (Becoming the avatar of Parallax, White Lantern rings, artifacts of ungodly magic, etc) will likely be expected to start play without these powers and items.  If you have any question, just ask staff.
  
 
Characters from any DC label that you feel would mesh well with the AU may be discussed for adaptation.  The final word on this is with Staff, please trust us to fully consider and discuss this before rendering a verdict, we understand that it can be difficult to be denied a favorite choice.  Please also keep in mind when adapting characters that the animated universe is somewhat lower-power than the comics, and characters brought into it may need to be slightly downgraded in power level.  In almost every case where Staff's primary concern with a character is power level, this will be the solution rather than banning the character itself.
 
Characters from any DC label that you feel would mesh well with the AU may be discussed for adaptation.  The final word on this is with Staff, please trust us to fully consider and discuss this before rendering a verdict, we understand that it can be difficult to be denied a favorite choice.  Please also keep in mind when adapting characters that the animated universe is somewhat lower-power than the comics, and characters brought into it may need to be slightly downgraded in power level.  In almost every case where Staff's primary concern with a character is power level, this will be the solution rather than banning the character itself.

Revision as of 05:24, 24 January 2012