Revision as of 18:11, 5 March 2012
Actors
None
Biography
'The Harbingers'
The asexual demigod of the most sinister of all carnivores, the jackal and the wolf. The Great Beast is worshipped by packs of predators who howl its praise from the forest of LeGevaudan. Carrying 'the sickness' of lycanthropy, Gevaudan spreads its disease and plague throughout the Provinces of The Other Side.
With razor sharp instincts and reflexes of a natural-born hunter, 'it' hunts and kills its prey without remorse. Such is the primeval order of the Loup-garou. The werewolf.
'The Gatekeeper'
Beware of the dog! History tells of the Great Beast who terrorized the mountain regions of 18th century France. La Bête du Gevaudan was stricken with lycanthropy, a disease that made him ‘loup-garou’ (Werewolf) with razor sharp instincts and teeth to match. Once this sickening plague was in his blood, the desire to pass it on could not be satisfied. Driven by a constant craving he roamed the countryside on moonlit nights, sampling the local cuisine.
Many tried to capture and kill the Great Beast and many failed, but eventually an experienced wolf hunter claimed success and Gevaudan's earthly rampages ceased. Instead this sick little puppy now stalks his blue prison, sniffing the air and waiting for his time to come again.
Blue is supposed to be calming. Sit boy, sit!
So many Nightmares – so little time.
Colours
- Nightmare/Atmosfear I-IV: Black
- Atmosfear 'The Harbingers': Blue
- Atmosfear DVD Series: Blue
Playing piece
- Nightmare/Atmosfear I-IV: Crucifix tombstone
- Atmosfear 'The Harbingers': The Fang
- Atmosfear DVD Series: Werewolf Head
Keys
Nightmare: Keys
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This Key releases you from the Black Hole.
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This Key unlocks the sanctuary. If you land on an opponent's gravestone, nothing can harm you.
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This key unlocks the Black Hole. If an opponent lands on your gravestone, toss the coin. Heads: that opponent is Banished.
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This key unlocks the gate to Time. If an opponent lands on your gravestone, toss the coin. Tails: Take all opponent's Time cards.
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This key unlocks the gate to Fate. If an opponent lands on your gravestone, toss the coin. Heads: Take all opponent's Fate cards.
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This key unlocks the gate to Chance. If an opponent lands on your gravestone, toss the coin. Tails: Take all opponent's Chance cards.
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Atmosfear: Keystones
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Collect your Duel cards. This Keystone allows you to Dice Duel with Soul Rangers.
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Power to roll one or two dice.
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Power to pass through a Gate then reposition it.
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Power to release yourself from a Black Hole. If Banished, you must still move to the closest Black Hole.
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Power of Flight. If you land on a Compass, you can now move to any other unoccupied Compass.
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'Occupation' - Force a Harbinger to return to its Headstone if you land on them.
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Atmosfear The Third Dimension: Keystones
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Entrance to Tunnels: This Key allows you to journey from one Province to another using the tunnels.
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Never Banished: This Key instantly releases you from any Black Holes you might fall into or be sent to.
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Defence: This Key boosts the power (or points) you use when defending yourself in a Duel by automatically giving you a 25% bonus at no cost.
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Stop on any Stone: This Key allows you to stop on any stone -- ending your move at any time by hitting the space bar.
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Duel: This Key boosts the power (or points) you use when attacking an opponent in a Duel by giving you a 25% bonus at no cost.
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Flight: This Key allows you to fly from one Province to another.
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For those cursed, the portrait screen will slowly be eaten away by maggots. Once they have eat the Harbinger symbol, they will be unable to duel.
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Appearances
None as yet...
Trivia
Gevaudan is actually the name of the village in France The Great Beast of Gevaudan terrorised.