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==Random Plot Generator== | ==Random Plot Generator== | ||
| − | To make things easy on players who may find it difficult to come up with a plot for a scene, we've put together this plot generator. Plots generated currently are broken up into three types of scenes; the single scene plot which should be able to be completed in a single sitting, the small story line which is intended to go on for several small scenes, and the epic tiny plot which is a larger multi-scene story arc. Of course these are just here as a suggested guide so feel free to make changes as you see fit. If you would like to help contribute to the random plot generator, please see the [[#Variables List|Variables List]] near the bottom of the page. | + | To make things easy on players who may find it difficult to come up with a plot for a scene, we've put together this plot generator. Plots generated currently are broken up into three types of scenes; the ''single scene plot'' which should be able to be completed in a single sitting, the ''small story line'' which is intended to go on for several small scenes, and the ''epic tiny plot'' which is a larger multi-scene story arc. Of course these are just here as a suggested guide so feel free to make changes as you see fit. If you would like to help contribute to the random plot generator, please see the [[#Variables List|Variables List]] near the bottom of the page. |
Refresh the page for a new scenario! [[Image:Town_at_Night.jpg|center|600px]] | Refresh the page for a new scenario! [[Image:Town_at_Night.jpg|center|600px]] | ||
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===Single Scene Plot=== | ===Single Scene Plot=== | ||
While traveling to {{Plot_Generator/Location}}, the team {{Template:Plot_Generator/Situation}}. While investigating, they meet {{Template:Plot_Generator/Person1}}. The problem, the team soon learn, is that {{Template:Plot_Generator/Problems}}. All the evidence points to {{Template:Plot_Generator/Person2}}.To resolve the problem, the team must {{Template:Plot_Generator/Solution}}. | While traveling to {{Plot_Generator/Location}}, the team {{Template:Plot_Generator/Situation}}. While investigating, they meet {{Template:Plot_Generator/Person1}}. The problem, the team soon learn, is that {{Template:Plot_Generator/Problems}}. All the evidence points to {{Template:Plot_Generator/Person2}}.To resolve the problem, the team must {{Template:Plot_Generator/Solution}}. | ||
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===Small Storyline=== | ===Small Storyline=== | ||
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But, the situation is complicated by {{Template:Plot_Generator/Complication}}. | But, the situation is complicated by {{Template:Plot_Generator/Complication}}. | ||
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===Epic Tiny Plot=== | ===Epic Tiny Plot=== | ||
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To succeed, the team may need to enlist the help of {{Template:Plot_Generator/Outside_Aid}}. | To succeed, the team may need to enlist the help of {{Template:Plot_Generator/Outside_Aid}}. | ||
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==Variables List== | ==Variables List== | ||
The Random Plot Generator is a method of randomly creating a scene guide for players.
To make things easy on players who may find it difficult to come up with a plot for a scene, we've put together this plot generator. Plots generated currently are broken up into three types of scenes; the single scene plot which should be able to be completed in a single sitting, the small story line which is intended to go on for several small scenes, and the epic tiny plot which is a larger multi-scene story arc. Of course these are just here as a suggested guide so feel free to make changes as you see fit. If you would like to help contribute to the random plot generator, please see the Variables List near the bottom of the page.
Refresh the page for a new scenario!While traveling to Eat or Die, the team struggle for hours to solve a complicated puzzle box. While investigating, they meet a talking pony. The problem, the team soon learn, is that the stores are all closed. All the evidence points to a lost soul.To resolve the problem, the team must call for reinforcements.
The team have been asked to journey to Eat or Die. There, they discover evidence that the stores are all closed. Conferring with a talking pony, the team learn that responsibility may lie with a lost soul. Traveling to a coffee shop, the team have the opportunity to tackle the problem head-on.
But, the situation is complicated by random headless men.
En route to Eat or Die, the team struggle for hours to solve a complicated puzzle box.
As they look into the situation, the team discover that the stores are all closed.
There is some evidence that a lost soul is involved.
The team is still investigating when an ominous force arrives.
To succeed, the team may need to enlist the help of a bartender.
Scenes are generated using template pages which you can edit! Use the following guide to find the correct pages:
Starting Location: While traveling to...
Situation: "The Team..."
Person 1: "While investigating they meet..."
Problems: "The problem they soon learn..."
Persons 2: "...responsibility may lie with..."
Solution: "To resolve the problem..."
Location 2: "Traveling to..."
Complication: "But the situation is complicated by..."
Outside Aid: "To succeed the team may need to enlist the help of..."
Looming Threat: "The team are still investigating when..."
Originally based upon the Star Wars Adventure Hook Random Generator
| Please keep in mind that concepts presented in the plot generator may conflict with specifics of our rules page. Do not try to claim that a scenario is acceptable because you read it off this page. Use some judgement in your scenes. - Johnny C |
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