2020-03-02 - A Brick, A Blemish, An Airship?

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A Brick, A Blemish, An Airship?

Summary: Chaos ensues as the daughter of a dark angel finds her way to Twisted again and is run into by Hell's biggest fan of bricks.



Who: Blemish, Hekit
When: March 3rd, 2020
Where: Plowse Bridge


Blemish-icon.gifHekit-icon.gif

The information contained within this log is to be considered information gained Out of Character (OOC).
This information may not be used as In Character (IC) knowledge or in roleplay unless it has been learned in-game or permission has been granted by the parties involved.

Questions should be directed to staff.


Broken Plowse Bridge(#5378R)
TEMP DESC: Hanging unceremoniously at a strange angle is the remains of Plowse Bridge. At one time it was a two mile long bridge built to hold the Twisted Street above the bay to connect Twisted City with Neo-Edo, but now it's simply a relic of a past time. Large chunks of the suspension bridge are left dangling off the side, but whatever magic 'grew' it is long gone and the bridge rarely even sees repair these days - not that there's any need for it. Anchored to the sides are several small islands which are remnants of larger worlds once connected to Twisted. Connecting them are handmade planks and scaffolding built not for aesthetics but simply to be able to reach those pieces.

Above everything at the top of the bridge is a lookout which is currently being used as an anchor point for various airships that have only recently started to come and go.


Scraaaaape. Pause. Scraaaaaape. Pause. Scraaaaapse. Pause. The distinct sound of metal sliding against metal rings with every slow step Blemish takes, her left hand holding the hilt of Oblivion's Blade tightly, while the tip scrapes a trail through the ruined bridge. She pauses, looking behind her towards what was the grassy plains. She'd set out on a long stroll, having decided to leave her home where she's built up a small hoard she hopes her dead mother would be proud of, in search of more unique and powerful treasures or artifacts. It's always such a long journey though. Her right hand touches her clothes above her heart, the eternal red stain from the blood that leaks from her chest staining it. She stops her walk and takes in a few slow breathes, then takes another step. Scraaaaape. Her wings sag as she looks out at the view from the bridge. Looks...different. Was there another apocalypse? Did her dad cause it?

Walking along the bridge from the opposite direction comes a fire-haired girl dressed all in black. She grumbles angrily to herself as she goes, generally just being a jerk to everyone she comes across. How you ask? By literally walking towards them and shoving into them with her shoulder just to make them angry. Why should anyone else get to be in a good mood? The few people walking about are easy targets, but the girl the with the wings who looks like she's straight out of Hell herself? Hekit has to fight back the urge to grin. Her scowl intensifies as she makes a beeline towards her and shoves into her hard enough to possibly knock her off her feet. "Watch where you're going!!" It's only then she notices the blade the girl is dragging. "Are you TRYING to start a fight with me? Bringing a blade like that out here!" The demon girl lets out an annoyed "hmph" as she starts to walk away. How rude.

Blemish might be weaksauce when it comes to physical strength, but she's more than aware of her surroundings at all time. Her father taught her that, what with all his shadows. Okay, she taught herself, because Datenshi wasn't much of a father, but she likes to pretend. Nevertheless, despite seeing Hekit making a beeline for her, she can only move slightly out of the way, turning the hard shove into a rough glance, that still causes her to stumble backwards. It looks like she's going to fall back and onto her blade, but her wings snap out, she kicks up her legs, and she falls up and over the weapon, her grip shifting in a circle around to to never lose her hold on it. She then hits the ground on her side, one of her wings pulling up hard to keep from catching under her. This fall places her vision directly in line with Hekit, and she takes in a deep breath, pulling her knees under her. Normally this is where Yukari her sister comes and pummels the crap out of the aggressor, but they have started journey's separate from each other at this point in their lives. Harsh intake of breath, "Don't think you could take me if you tried." Fresh blood reddens her shirt. She lifts her black blade up, her right hand gripping her left wrist to support it, aiming the point at Hekit, "Also," breath, "You hit me on purpose."

The demon girl's face twists into a grin, "Oh, lookit you. Gettin' all high and mighty with that giant sword! Is this how you greet people? Here I am, MINDING MY OWN BUISNESS and you come at me with a sword and a story about me pushing you on purpose?" Her head lowers, her eyes taking on a slight glow. "Maybe you should rethink that strategy, girly." She straightens up and lets out a wicked laugh. "Okay, maybe you aren't so boring after all." That's a compliment from her. Looking Blemish up and down, Hekit pays special attention to the blood oozing out making a mental note about it before crossing her arms. "Tell ya what. Maybe if you apologize for blaming me we can pal around or something. I've got nothing better to do today."

Blemish's blade shakes in her grip. The swords heavy. Why her father gave her a blade that weighed something rather than nothing she'll never understand. o O ( This creature is delusional. ) She takes the break in the action to get to her feet, letting the tip of her blade crash into the ground, scoring into the metal it's made of with a clangscreek. At the eyes glowing, the shadows around Blemish darken, and wisps of shadow creep along Oblivion's Blood. Prep. o O ( Pal around? ) "You hit me on purpose." She takes in a deep breath, "I'm not an idiot. You apologize instead, then we can pal around."

Hekit let out a mischievous giggle. "Oh, but she DOES admit that she wants to spend her time in the company of me, huh?" Barely missing a beat she walks up to the winged girl and offers her hand to shake. "Fine, fine. I'm sorry you were pushed." That's close enough right? She's offered her hand to be shook and everything! The nerve of some people. "I go by Hekit. What do they call you?" The demon will slyly add after a moment, "If you don't tell me I'll have to make something up. You wouldn't want that."

Blemish bites her lip as Hekit offers her hand out. She takes in a breath, trying to get Hekit's scent, or at least what she smells like. Smoke and...brimestone? Reminds her of some dragon caves. Is Hekit a dragon? No wings though. Maybe she's a shapeshifting dragon. Or not a dragon at all. She wipes her bloody gloved hand on her side, most of the blood coming off, and reaches out to shake Hekit's hand. She greets like a human though. "Okay, Hekit." She straightens some, her wings fluffing out, the feathers on them flowing, "I'm Blemish, daughter of Rigwroth, former ruler of the dragons under Damon The Overlord, daughter of Datenshi, the Angel of Death." That's a good and solid introduction, she feels, enough information that she can ask some of her own, "What species are you?" The blood flowing from her chest slows, and the shadows that had started together alltogether go back to normal.

Things were going fine until someone had to start asking questions. Hekit's eye twitches slightly in irritation. "I'm a Fiend. A Nephilim." Something about that phrase comes off sour on her tongue. "I'm half-demon." The requirements for her answer met, she promptly pushes the subject elsewhere. "That's an impressive resume, Blemish. I didn't know we were going for full titles but since you insist I am the Assistant to the Lord of the Lower Depths of Hell - The Master of its Archives: Senor Diablo, and I also serve Council of Hell." She smiles smugly. Her title sounds far more impressive. "I'm here on very important business but I SUPPOSE I can spare some time for you since we're friends and all now."

Friends? Blemish wouldn't jump to friend status so fast. But she won't contest it either. Let the half-demon decide whatever she wants about their relationship, isn't it better if someone thinks you're their friend anyway, rather than the opposite? And she doesn't know anyone around here if they're not from New World. She nods, "Have you heard or seen my father?" He's in hell sometimes, when he gets locked in to actually being the angel of death, instead of just wandering around doing whatever he feels like and collecting souls for fun. She doubts it, but one never knows. Her wings relax and she loosens the grip on her sword, "And what happened to the bridge? Was there another apocalypse? After the last one I decided to stop trying to come here..." o O ( Am I asking too many questions? It sounds like she wants to do something together...should I start walking somewhere? )

Hekit's eye twitches again as more questions get asked. For the briefest of moments there's a pleading in her eyes that seems to vanish as soon as her mouth opens to start answering. "I've heard of -A- Datenshi. They told stories about him down in Infernal Affairs. A legendary dark angel who was bound and chained yet still cut a swath of souls across multiple worlds mowing down everyone that got in his way. I don't think there's a Fiend in Hell who didn't wish their father was half the man he was." She gets a little lost and starry-eyed for a moment. There's no way it's the same Datenshi, right? She tries to fight it, but the next question burns in her brain until she starts rambling off about it too. "The bridge was destroyed when the Twisted Street shattered. The synth that runs the place now put it here and they started anchoring world fragments to it. I come down here a lot to throw bricks off the lookout." Are we done yet? No? Hekit whines a little as she's forced to keep going, "There wasn't a war or anything. The street shattered and the destruction took out the rest of Twisted. All this broken rock is what it looks like the farther out you get from the main city." She lets out an obvious defeated sigh. "You wanna throw bricks with me?"

Blemish nods, her wings ruffling at the words about her father. Yeah, that's him. Why doesn't he ever come to visit her? Ever since mom died... She lets out the softest of sighs, then looks at the bridge as Hekit describes what happened to it all. "Oh. Just normal Twisted stuff then." The place has always been chaotic, it's not surprising that things changed without a big battle. She looks back to Hekit, studying her body language and subtle vocal cues. She's never met a half-demon, but a lot of humanoids act similar, and that little whine makes her wonder if she has trouble talking, or maybe she doesn't like giving information? But then why would she give it in the first place? o O ( Maybe she likes being nice, but it's at odds with her demonic nature. ) Throw bricks? That's something Yukari would like to do with her, it brings a smile to her face, showing fangs, "Yeah, let's throw bricks around." Does she mean at people or buildings? She'll take either. But humans are more fun.

That defeated look holds on Hekit's face made worse by the simple statement of 'just normal Twisted stuff'. Not only was she forced to answer with all the detail, none of it was important anyways. Of course it wasn't! She has so much rage at her stupid curse and there's nothing she can do about it. Why do people have to ask so many questions anyways? The smile catches her off guard when it's shone. Someone who's OKAY with throwing bricks? That wicked smile returns to her lips as she gestures grandly towards the ladder going up. There was once an elevator here but that was before the destruction. Although apparently there's a staircase somewhere too because Emi used it last time. But Hekit likes the ladder so here we are. It doesn't take long for her to reach the top and assuming Blemish makes it there in decent time she'll see the demon girl stacking bricks in a pile near one of the sides of the observation booth. Where she's getting them from is anyone's guess because she's not taking them out of somewhere so much as simply having them in her hand already as she sets them down. "I always aim for the tourists, but sometimes you get lucky and hit a native. Just watch out because they run faster..." Apparently we are throwing at humans after all.

Blemish follows after Hekit, albeit at a slower pace, dragging Oblivion's Blood behind her, though faster than her casual walk of step, scrape, step scrape, this is one long scraaaaaaaeeeeeecchaaaaaescrape sound instead. She looks at the ladder, then at her sword, then back at her wings. Okay. She takes a rung and pulls herself up, wings flapping steadily as she brings her left hand up, holding her sword as she grips the next wrung. She climbs, takes a short break to catch her breath, then resumes. She reaches the roof and steps onto it, smiling at the gathered bricks. She was going to make some herself, but Hekit saved her the magic. Great. She walks over and looks down, nodding at Hekit's advice. Good advice. She takes a brick in her right hand. Okay, not as heavy as her sword, she can toss these. "Are you good at this?" She asks, looking for her first target.

Heeey, she doesn't mind answering that one. "I'm not terrible at it! Usually people are stupid and they just think the bridge is falling apart, but a few weeks ago I managed to totally flatten this girl's head." It's worth noting that she recovered just fine, but don't expect Hekit to volunteer that part of the story. "First night I was allowed to come up top, " she means on Twisted, "I stole a phone off some punk. They have this thing where you can watch videos now. The best one was this cartoon of a coughdrop kid who keeps saying, 'Bring us your babies! We will not run out of bricks!'." She lets out a cackle as she drops a brick just to the side of an old man pulling a cart who doesn't seem to even notice. "That's what gave me the idea." She's obviously proud of this.

Blemish nods at Hekit, watching her aim. Ohh, almost. So she's not perfect. She isn't the greatest brick dropper either, it's not something one normally does. First she'll check her own skill before she starts talking about placing bets and wagers. "Human's aren't very intelligent." Phone, phone...didn't mom show her one of those once? Or did she see it in the Usual? Her other words though, "Are you not normally allowed up here?" Dropping bricks on people IS a good idea. She aims, drops, and down goes her brick, crashing into the ground next to a young blonde man, who curses as some of the fragments of the brick crack off and hit his leg.

Hekit lets out a cackle as the blonde man starts cursing. At least he doesn't look up. "This used to be a tourist lookout when the bridge connected the two cities. People only really come up here now to tie off airships and such that can't land anywhere." There are a few small craft anchored on makeshift docks or just literally tied to the railing, but most of them are on the opposite side of the observation deck. "I've only been caught once so far." She picks up another one and just lightly tosses it at nothing just to watch it shatter. "I wish the bridge wasn't all tore up so cars could drive down it. All the best roofs look over the worst streets. Nobody wants to drive where stuff might fall for real."

Blemish nods at Hekit's words, watching the brick break below. She then looks over at the airships. Mmhm. Now a plan is forming. A wager. Her father would be proud of her, she hopes. She grips another brick in her right hand, resting it on the edge and watching people. Good target this time, need to score a real hit. "Let's bet. First one to hit someone on the head wins. Loser has to go steal an airship and come pick the other one up from here." No souls, not now. She doesn't collect souls normally, that's her dads thing. But treasure, items, gold, why not an airship as well, absolutely. She's ready to throw, but... "You go first."

The fiend lets out another cackle at that. "Sure! Alright." She picks up another brick, tossing it slightly in the air as if to judge it's weight. "I... wait..." She briefly remembers Diablo's reaction when he found out she got caught by the police and had to force a song and dance to get out of going to jail. What's more, she remembers his threat. "We could just.. go steal an airship you know. Couldn't be any harder than stealing from the mall." She turns around as she says this, eyeing some big silver thing rising above the enclosed observation area. It's not that she's not afraid of killing someone, but that coin would end up in Diablo's hand effectively ratting her out in the process.

Blemish follows Hekit's gaze towards the airship she's eyeing. She thought demons liked gambling. Maybe not all of them do, or maybe Hekit's non-demon half is setting her off. She wasn't looking at Hekit, so who knows what her body language was giving off. "We could," she looks back down to the street, "But aren't things more fun when there's things at stake?" Maybe Hekit isn't sure she can steal an airship by herself if she loses. Maybe the wager was too high? It's not like there's anyone running around stopping people from doing whatever they want. Or...is there now? Maybe someone has started protecting people or property. She glances about, she doesn't feel any sensing magic though.

Noooo, why did she have to ask that? "Of COURSE things are more fun when there's something at stake!" That's it. With a shake of her head she lobs her brick a jogger. It's obvious from the angle it comes down that it's thrown, but luckily he doesn't seem to notice as it misses the back of his head by a few inches. Hekit lets out a low growl, dropping her own head against the railing. "You've got to quit asking so many questions. I'm not a damn tour guide." Apparently she's going to draw attention to it after all.

Blemish smiles, her fangs gleaming a moment as she watches Hekit's throw. Yes, excellent. Good. It was worth this long walk and leaving her hoard behind to come and visit the Twisted streets again. o O ( Missed, perfect. ) "I like asking questions, and you're very forthcoming with answers. It's good to have a friend like that." She lifts up her brick, shifting her grip on it. There, a small group of teenagers, strutting down the street, jostling each other. "For instance," she pulls her hand back, the shadows around her darkening, then wisps of white light freckled with reds, blues, and purples form around her hand, "You should have asked more questions about the rules of the wager." She throws her brick down, the white freckled light spreading out in a brilliant display as the magic of creation manifests, "Like what can we throw and how much of it." The front of her shirt gushes red. The white light forms into bricks, or rather brick shaped rocks, one after the other filling the sky, a massive bombardment of heavy death raining down towards the human teenagers, and unless anything stops it or her, the rocks will pummel them. Head, arms, sides, neck, legs, everywhere. There's enough rock pieces to leave them half buried.

Hekit lifts her head up as the rain of bricks fills the sky. "...neat." That's about all she'll say as she casually watches the ensuing chaos. Stop her? No way. She's not going to get in trouble this time. "Kinda ruins the point of not getting caught though. We could have stayed on the ground and thrown bricks in their faces if you were just going to pull that." Her eyes shine a little brightly as she notices the heftier of the group. "That one's gonna get the worst of it." Then she yells, "RUN! FATSO!"

Blemish thinks that might be true, but things fall harder when they're up high. And not getting caught...Blemish has never had to worry about being caught, ever, so the fear or thought doesn't occur to her. "It's more fun from up here, though." Though throwing bricks right in people's faces might be interesting to try. She takes a moment to watch the effects of her throw. The rocks wreck the teenagers, bones crack, skulls shatter, blood leaks. Two of them manage to get halfway out of the mess, though both have fractured arms, and the others ankle is snapped. Hefty though isn't so lucky, the first few rocks topple him, and the rest bury him, crushing bones and flesh under their weight, and more than a few impact his skull, which is going to work better as a stone sculpture by the time the rocks all settle. Blemish looks at Hekit, smiling, that went perfect. She puts her right hand on her chest, applying pressure to her eternal bleeding wound, "Thank you, this is wonderful. It reminds me of the stories my mother told me." She takes in a deep breath, her wings folding in, "I await my airship." She blinks, though she was trying to wink, she hasn't mastered that particular facial expression.

The demon girl peers over the side at that, wondering just how much time they have before people show up to 'help'. Probably not long. "Alright, but you've got to remember that if I take too long someone's gonna notice you standing here and figure out you brought the brick rain." After that she casually strolls around to the other side of the deck to get another look at the big silver ship she was eyeing earlier. "I tried to get you to come along. Didn't say you had to do anything." Once she gets there she'll stare a moment at the strange pin-up girl with green hair and a staff painted on the side of the hull. "That's just tacky." She smiles widely at it. "I love it." Now how to get inside of it quickly? It's a large bulb-shaped thing with spikes sticking out at strange angles but otherwise it's a solid chrome... thing. Well, it's tied off with a rope? She grabs the rope and gives it a tug. "Is there a hatch?"

Blemish looks down at the destruction so sent, then back at Hekit as she walks towards the airship. That's the second time she's mentioned being caught or found out. She follows after the half-demon, "Is there an entity protecting humans now?" Last she was here, it didn't matter what you did and everyone had to take care of themselves, the way it's meant to be. The natural order of the things, top of the food chain to the bottom. She looks the airship over once she's closer, scraaaaaaaping Oblivion's Blood along after her. At the mention of the hatch she looks around, moving to the far end, "There's an open window back here."

Meanwhile below, wails from the two broken teenagers echo up.

Hekit's eyes follow the comment about a window and she rushes over and starts trying to climb into it. "They put together a Police Department when they rebuilt the city as Mabase. The lady who runs it's a real jerk." There's a thud as the girl makes it about half-way in and falls to the floor. It takes her a moment before she reappears, reaching out to grab Blemish's hand and help her inside. "I tried to be nice. I wasted all my power keeping this guy from killing one of her men and she paid me back by leaving me laying outside all night in the mud while it rained." She also stole the guy's lunch and used her powers to egg him on until he snapped and stabbed said officer, but none of that is very interesting. "Senor Diablo was so mad that he threatened to give my coin to her so I'd learn some lesson." She folds her arms across her chest indignantly, "Last time I try to be nice to anyone." Please ignore that she just helped Blemish into the window. Faintly in the distance a siren can be heard as Hekit makes her way down the hallway, looking through doors for the bridge. "Why is this ship so damn big?"

Blemish takes the hand, folding her wings up tight and pulling herself through the wind with Hekit's help, dragging Oblivion's Blood in after herself. She never lets it leave her left hand. "Police? That's a group of human's that band together to protect themselves and the weak ones?" She's pretty sure that's right, but she asks to be sure. She looks around the airship, wondering how it works. There's a reason she made sure she wouldn't lose the bet. She pokes at one of the walls, "I don't know," she responds about the ship's size, "What's with all the gaudy decorations?" She'll follow Hekit's lead wherever the half-demon decides to go.

Eventually they come across a fair size room with a large series of windows and a wood-style wheel. For a moment Hekit barely notices the questions as she starts trying to work out what needs to be done to get the ship going. "Right. Police are a group of people who enforce rules and punish people who break them. I don't think they MAKE the rules, but I never asked." She finds a switch and a bunch of lights kick on outside the windows. As for the decorations the girl doesn't know, so apparently she doesn't have to answer. She gives it a shot anyways, "Maybe they're compensating for something?" A small console near the wheel gets its buttons pressed and a whirring noise can be heard as some sort of engine fires up. "Two for two!" Okay, there's a wheel. That turns things. Is there an up down? She finds a lever next to the console and pushes it forwards. The ship lurches backwards and then tilts at a sharp angle. "CRAP! I forgot about the rope!!"

Blemish huhs. It is pretty big. Hopefully the owner enjoys the nice long grouged trails of a sword tip digging through the floors as she walks through it with Hekit. Makes sense, the weak often try to gang upon the strong to compensate for themselves. It's normal, but are they really something to worry about? Maybe. o O ( Am I becoming arrogant like dad? ) "Have to be," she says about the decorations. She nods in approval at the engines firing up. Great! "You're good." Then lurches and smacks into the wall as the airship tilts, "Oof." That hurt. "I got it!" She picks herself off the wall, looks out a window to get her bearings, then heads another room over, opens a window where the rope is reachable, then hefts Oblivion's Blood out, cutting the rope in two like string. She grunts as the blade then hits the side of the airship, digging into its side, then lurching backwards as the airship tilts the other direction, surging forward now that its free of its restraint. Luckily, this sends her careening back into the airship, freeing her sword in the process, though she hits the ground pretty hard, "Got it!"

The sound of Blemish getting tossed around is lost beneath the sound of Hekit cackling as she flips the lever the other direction and they take off across Mabase. The streets very quickly pass by indicating the ship's apparently fast speed and then.... nothing. As the reach the far side of the city everything gives way to blackness. Through the rear windows everything fades away until it's simply a spec on the horizon. Hekit eventually straightens the lever and the sound from the engines fades away as well. "Well. How do you like your new airship?" At least no one is going to be able to follow them out here.

Blemish gets herself up, rubbing her rump, and walks back into the main cabin, or...bridge? She's not good with ship room names. She smiles at Hekit, letting her fangs show, "It's perfect. I'm not sure how I'll keep it in my hoard," take a breath, physical exertion happened after all, "But that means I need to find a larger place for my hoard, which is a good problem." She steps over closer to the half-demon, her wings unfolding and slumping as she relaxes more than she normally would in the presence of others. Now that they're clear and sailing into...nothingness, void, whatever, it's time for more questions, "How many coins do you have?" She mentioned losing a coin before, and if anyone understands the value of every single piece and part of your hoard, it's her.

Hekit frowns heavily at the question, "None, sadly. Once Diablo took ownership of my coin everyone else I'd collected became his." She's not referring to monetary coins, obviously. "It's not so bad working for him, he doesn't really call on me much unless he's really mad about something." She starts opening up drawers and cabinets built into the room mostly just to see what might be inside them. Most seem to be covering up equipment and consoles. The drawers are just full of scraps of paper and some writing utensils. "Actually, considering the brick rain, I should probably think about sneaking back before he assumes I had something to do with it and makes me answer." The girl gives a heavy sigh, "It's not fair. I hate having to answer everything." Well that explains a bit.

Blemish nods. So the coin is an artifact that lets someone control her? Sounds like something her father would make. Something she should make. She glances down at Oblivion's Blood, remembering when her father gave it to her, and told her to put her soul in it, then reform her body outside of it, to become truly immortal. Maybe she should finally work on soul magic, but...does she have to follow in her father's footsteps? She pulls herself out of the reverie, looking back to Hekit, "Okay, try to get us to New World. We'll leave the airship there and go sneak back to him." She takes in a breath, raising an eyebrow a the question admittance. o O ( That explains her giving of information nature... ) "You know what will be more fun than stealing this airship? Stealing back your coin. Let's do that next." And maybe she'll just keep it if she can actually get her hands on it, and have Hekit as a minion. Or a friend. Or maybe this is all a bad idea and a road she shouldn't pursue. Maybe she should try to not bother with the whole soul and control business her father did with that dumb elf black dragon person.

The half-demon shakes her head both at the question and the suggestion. "No way. One, that requires turning back to the bridge after you just killed some kind and it's likely crawling with police. You've gotta keep this bird out of the city until they give up looking." She crosses her arms again and lets out a nervous laugh, "That won't take long since they don't have an airship themselves." She raises one hand and lifts two fingers, "Two, you want to go into Hell and steal from THE DEVIL?!" She lets that hang in the air a second as she puts her hand down. "The LITERAL Devil. I don't know if that makes you crazy or dumb." Hekit pauses to laugh, "But that's fine. I like you. I appreciate the offer, but I don't mind the hole I've dug for myself just yet. I wouldn't be able to come out of Hell if I wasn't in his service. I'd much rather be up here than down there any day."

Blemish wonders if the police are really THAT much of a problem. Maybe they're not all humans? "Okay," she says, looking down at Oblivion's Blood. She won't forget though, that there's a potential for something here. Maybe she should be more afraid of things, but somewhere during growing up, she lost of a lot of that emotional state. Maybe it has to do with bleeding 24/7, or maybe having to grow up so fast and have a father that only checked in now and then to see how things were going, and then leave just as fast. Or maybe because her mother's dead. o O ( I've thought more about myself then I have in months. ) She looks at Hekit, "I'll just take us to New World through the shadows then, to avoid the police." Darkness flows out from her body, and the darkness outside joins in, swarming around the airship itself and rooms, great tendrils swallowing up the light in a delicious feast. The entire airship sinks into shadow. A dark coldness will flood around Hekit, if she is sensitive to such things anyway, though it disappears as quickly as its felt, the airship reappearing in the twilight blue light of New World, above the mountains east of Damon The Overlord's castle. The shadows peel back, reverting to their natural state.

Hekit ooooh's as the ship is teleported. She glances around outside the windows for a brief moment but quickly her eyes lock onto her new friend to see if she falls. "I wouldn't be able to walk for a week if I tried something like that that." And now you know how she ended up face down in the mud all night. "We have GOT to hang out more." She smiles warmly for once as she uncrosses her arms, putting a hand on her hip. "But, I still have to get back to Hell before questions get asked I don't want to answer. Next time you want to throw some bricks, though? You already know where to find me! See you next time, Blemish!" She gives a wave with her free hand and vanishes into the floor with the slight smell of brimstone. Luckily Hell is largely the same no matter what world you find yourself on.



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