Difference between revisions of "Morph"

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''It is very important to remember that you have to start by creating a morph for your default form first. Copy all of your information to it and transform into it before creating other morphs. Morphs will override your lookdesc and finger info, so it's very important to keep yourself backed up.''
 
''It is very important to remember that you have to start by creating a morph for your default form first. Copy all of your information to it and transform into it before creating other morphs. Morphs will override your lookdesc and finger info, so it's very important to keep yourself backed up.''
  
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===Random Morphs===
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Using <code class="muck">morph #rand <name></code> and using the same name for each morph will allow you to create a list of morphs that are selected randomly when you attempt to transform into that <name>. This can be useful for creating chaotic transformations to add an element of surprise to scenes.
  
 
{{Navbox/MUCK_Commands}}
 
{{Navbox/MUCK_Commands}}
 
[[Category:MUCK_Commands]]
 
[[Category:MUCK_Commands]]

Revision as of 19:43, 15 June 2015

Morph v2.72 - by Van@Beta

Morph #help This screen
Morph #props Display all of the morph properties
Morph #note Whats new for morph
Morph #new <morph> Make a new morph with the morph editor
Morph #edit <morph> Edit an old morph with the morph editor
Morph #del <morph> Delete an old morph
Morph #list List all morphs in existence
Morph #add <random morph>=<morph> Will add morph to the list for random morph
Morph #rem <random morph>=<morph> Will remove morph from the list for the random morph
Morph #rand <name> Create a random morph with name as its name
Morph #show <morph> Show what random morphs there are under morph
Morph #proploc <obj> Change the morph proploc
Morph <morph> Morph into the race <morph>
Morph +<morph> Morph, but override all restrictions
Morph -<morph> Do a quiet morph
Morph <morph>=<msg> Morph, using <msg> to override the default one

Using Morph

It is very important to remember that you have to start by creating a morph for your default form first. Copy all of your information to it and transform into it before creating other morphs. Morphs will override your lookdesc and finger info, so it's very important to keep yourself backed up.

Random Morphs

Using morph #rand <name> and using the same name for each morph will allow you to create a list of morphs that are selected randomly when you attempt to transform into that <name>. This can be useful for creating chaotic transformations to add an element of surprise to scenes.

In-game Commands
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