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get <object>
take <object>
get <container> = <object>
take <container> = <object>

Attempts to pick up <object>. The lock on <object> is checked for a success, and the normal path of success/fail is then taken. On success the object is placed in your inventory.

get <container>=<object>

Attempts to get <object> from the given container. The _/clk lock property on <container> is tested, and if it is true, then it checks to see if the standard _/lok lock property on <object> tests true. If both locks pass, then <object> is moved into the player's inventory. If there is no _/clk property on <container> it defaults to failing. The _/lok property, on <object>, on the other hand, defaults to passing. @succ/@fail messages are not displayed, when fetching something from a container.

Mages and above can use 'get' to pick up items remotely, as long as they pass any locks on the object.


In-game Commands
@chan  •  @credits  •  @doing  •  @lock  •  @name  •  @owned  •  @password  •  @pingme  •  @propset  •  @set  •  @sweep  •  @teleport  •  @unlock  •  @version  •  Drop  •  Examine  •  Give  •  Go  •  Gripe  •  Home  •  Homes  •  Info  •  Inventory  •  Leave  •  Look  •  Lsedit  •  Map  •  Morph  •  Motd  •  Mpi  •  News  •  Page  •  Pose  •  Quit  •  Say  •  Score  •  Whisper  •  Who
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