(Created page with "<code>look [<object>]</code> ---- Looks around at the current room, or at <object> if specified. For players, displays their description and inventory, for things, their desc...") |
|||
(One intermediate revision by the same user not shown) | |||
Line 2: | Line 2: | ||
---- | ---- | ||
Looks around at the current room, or at <object> if specified. For players, displays their description and inventory, for things, their description, and for rooms, their name, description, succ/fail message, and contents. Also triggers osucc/ofail messages on rooms. Programs are triggered accordingly on desc/succ/fail fields. | Looks around at the current room, or at <object> if specified. For players, displays their description and inventory, for things, their description, and for rooms, their name, description, succ/fail message, and contents. Also triggers osucc/ofail messages on rooms. Programs are triggered accordingly on desc/succ/fail fields. | ||
+ | |||
+ | ==ProtoLook v2.10== | ||
+ | {| width=600 | ||
+ | |+ | ||
+ | |Look [object]||Look at an object, or blank for the room. | ||
+ | |- | ||
+ | |Lookat [obj1]'s [obj2]||Look at an obj2 in obj1's inventory. | ||
+ | |- | ||
+ | |Lookat [obj1]=[obj2]||Same as above. | ||
+ | |- | ||
+ | |Lookat [obj1] at [obj2]||Same as above. | ||
+ | |- | ||
+ | |Look #Terse||Toggle on/off the look tersing. | ||
+ | |- | ||
+ | |Look #Options||Enter the configuration menu. | ||
+ | |- | ||
+ | |Look #Edit <obj>||Enter interactive editors for <obj> object. | ||
+ | |- | ||
+ | |Look #Fake <obj>||Enter the interactive fake object editor. | ||
+ | |- | ||
+ | |Look #Fake <obj>=<name>||Edit a fake object <name> on <obj> object. | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | |||
+ | Catagories (Type 'look #help <catagory>' for help): | ||
+ | {| width=500 | ||
+ | |+ | ||
+ | |FAKEOBJS||Help on fake objects. | ||
+ | |- | ||
+ | |CUSTOM||Help on custom formats. | ||
+ | |- | ||
+ | |DESCS||Help on descriptions. | ||
+ | |- | ||
+ | |FLAGS||Help on how flags effect stuff. | ||
+ | |- | ||
+ | |COMMANDS||Help on each of the different commands. | ||
+ | |- | ||
+ | |LOOKTHRU||Help on exit lookthru support. | ||
+ | |- | ||
+ | |WHATSNEW||Take a peek at what is new. | ||
+ | |- | ||
+ | |MISCPROP||Miscellaneous properties for ProtoLook. | ||
+ | |- | ||
+ | |CREDITS||Credits for ProtoLook. | ||
+ | |- | ||
+ | |} | ||
{{Navbox/MUCK_Commands}} | {{Navbox/MUCK_Commands}} | ||
[[Category:MUCK_Commands]] | [[Category:MUCK_Commands]] |
look [<object>]
Looks around at the current room, or at <object> if specified. For players, displays their description and inventory, for things, their description, and for rooms, their name, description, succ/fail message, and contents. Also triggers osucc/ofail messages on rooms. Programs are triggered accordingly on desc/succ/fail fields.
Look [object] | Look at an object, or blank for the room. |
Lookat [obj1]'s [obj2] | Look at an obj2 in obj1's inventory. |
Lookat [obj1]=[obj2] | Same as above. |
Lookat [obj1] at [obj2] | Same as above. |
Look #Terse | Toggle on/off the look tersing. |
Look #Options | Enter the configuration menu. |
Look #Edit <obj> | Enter interactive editors for <obj> object. |
Look #Fake <obj> | Enter the interactive fake object editor. |
Look #Fake <obj>=<name> | Edit a fake object <name> on <obj> object. |
Catagories (Type 'look #help <catagory>' for help):
FAKEOBJS | Help on fake objects. |
CUSTOM | Help on custom formats. |
DESCS | Help on descriptions. |
FLAGS | Help on how flags effect stuff. |
COMMANDS | Help on each of the different commands. |
LOOKTHRU | Help on exit lookthru support. |
WHATSNEW | Take a peek at what is new. |
MISCPROP | Miscellaneous properties for ProtoLook. |
CREDITS | Credits for ProtoLook. |
In-game Commands | |
---|---|
|